2021 | 04 | 20 | GameDev
Re-use of Sasha the Bear character concept for a 3D platformer. Nothing really concrete at this early stage.
Complete concept rework and focus on simplistic cubic design with generic patterns - 3D tile design. Modelling of different poses for an upcoming animation.
Redesign of 3D tile set. Generation of levels. Experiments with light and atmospehric effects.